Anichess, a groundbreaking chess-based online strategy game developed by Animoca Brands in collaboration with Chess.com and five-time World Chess Champion Magnus Carlsen, has officially launched its public alpha version. This exciting new game merges traditional chess with innovative spell mechanics, creating an engaging experience that appeals to both chess enthusiasts and gamers alike. With the launch comes a strategic partnership with Yield Guild Games (YGG) to expand its reach in Southeast Asia, a key market for the game’s growth.
Unique Gameplay Features
The public alpha of Anichess introduces players to a variety of game modes, including player-versus-player (PvP) matches, AI-controlled challenges, and new spell mechanics that add depth to traditional chess strategies.
Players can engage in ranked matches, quick matches, friend matches, and bot matches while climbing the leaderboard based on their performance. This blend of classic chess with modern gaming elements aims to create an immersive esports-like experience.
The collaboration with YGG is designed to enhance the game’s distribution and onboarding efforts in Southeast Asia. The region is recognized as one of Anichess’s top markets for registered players.
To kickstart this partnership, Anichess and YGG will host a tournament featuring qualifying rounds starting in October, culminating in a final at the YGG Play Summit in Manila in November.
Commitment to Community Engagement
Brian Chan, head of Anichess, expressed excitement about the launch and partnership: “We’re excited to launch the next phase of Anichess and invite players to the new player-versus-player experience.” The focus on community building will involve collaborations with guilds, institutions, and content creators throughout Southeast Asia. Brian Chan, Head of Anichess, spoke on the news: “We’re excited to launch the next phase of Anichess and invite players to the new player-versus-player experience.
He continued, “Our partnership with YGG expands our reach to a diverse audience across Southeast Asia, a region that is strategically important due to its vibrant gaming and chess communities. Engaging these audiences will help us realize our vision of delivering an engaging, community-centric, and decentralized experience to a wide global audience.”
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